Wednesday, July 22, 2015

New Game For A New House

We moved into a house! As I have been quoting Gilmore Girls all the time, "I'm in ESCROW." We had some time to chill and eat a home cooked meal a few days after the move, so Liz had me grab a game from my new wall of games.

Dungeon Roll 1-4 players
Liz signed me up for Game Box Monthly for my birthday. They send you small indie games you don't own, every month. I had received this on the day we moved. I'd seen it in stores and was intrigued, but not enough to buy.
It's a dice rolling push your luck game. Each player takes their turn going into the dungeon. The players starts by rolling their 6 white dice that represents their adventuring party. Some of the party is better at dealing with certain monsters than others. Another player rolls the dungeon dice for you. The dungeon dice make up the monsters and items you'll encounter.  They roll a number of dice equal to the level of the dungeon you've reached this turn. You only have the six 6 white dice for the whole run, so you need to use them wisely. After defeating all monsters on the level and possibly dealing with a dragon, you have the choice to delve deeper or head back to the tavern and end your turn. If you leave, you earn XP for the level you got to. If you keep going, you risk losing the XP bonus. Each player gets 3 dungeon runs before the points are totaled. That is the main idea of the game. There are also special player abilities and treasures that add to the diversity and decision making.
After we finished our food, Liz was ready to learn. She picked up on the ins-and-outs and got a real kick out of it. She had a bad first delve and didn't make it back, but her next two weren't so bad. I did pretty good, but never made it past the 5th level. I won, yet it would have been tight had Liz made it out alive on the first run.
I like it. I would have loved it as a kid. I'm sure I'll play this as a solo game when I get bored at home one of these days.

Tally: 80/163  Bonus: 21/50

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