Friday, March 25, 2016

Run Away!!

I didn't have karaoke today, but Liz had set our house as the location for a make-up party tonight. Luckily Sarah had shown up early enough for us to play a single game...

Munchkin 3-6 players
A game you really love or don't care for. I'm in the "not care for" camp. I got it as part of a giant Xmas present. It seemed interesting enough, so I gave it a number of tries. In the game, everyone uses cards to kill monsters and advance through 10 levels of the dungeon. Other players can make things easier or harder for you by playing other cards. When you help, you share in the treasure. When you hurt, you give yourself more time to get your character to win. The game usually boils down to the same scenario. One person is really close to winning and everyone throws in everything they have at them to make that an impossibility. The next player then has a cake walk to victory since everyone wasted all their good cards on the last player. If the game only lasted 15 minutes, I'd be fine with that, but it's a game that feels like it never ends.
I started out strong. After my first turn I was at level 3 and had a combat level of 9. After my next turn I was level 2 and had a combat level of 3. I was trailing most of the game. Sarah was the first player to have a chance at victory. Liz and I threw everything we had at her. She failed her fight and lost nearly everything she had. A round or two later, Liz had a chance to win. Sarah threw what she had at her and it ended up killing her. Both Sarah and I were one level away from a win. We each just needed a monster to defeat. Sarah couldn't find one. I found a paltry Level 2 monster and laughed at my victory. It was a laugh of absurdity and disappointment.
There is pretty much no strategy to this game. You just see what the cards throw at you. In that respect it's a longer more complicated version of Exploding Kittens which, coming from me, isn't good.

Tally: 187/188  Bonus: 59/50

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